![]() I am well aware that I am doing something wrong, but I cannot identify what it is. I don't know exactly how it would be the right way to install this plugin from CKEditor 5 itself locally without having to download it from the internet (with npm install from npm repository). With this approach, the plugin mysteriously gave me ckeditor-duplicated-modules problem, as previously mentioned. I downloaded it from repository, and I did the same installation via link and also file. After all this problem, I tried to install the alignment plugin locally. I have already said that I properly performed the installation of the CKeditor 5 alignment plugin. The installation of my plugin in the CKEditor 5 project has already been done by two existing modes:Īnd again the same problems are shown. Change the dependencies between the dependencies and devDependencies properties set within package.json.Īll CKEditor 5 project dependencies are set on devDependencies in package.json.Npm ERR! A complete log of this run can be found in: There is likely additional logging output above. Npm ERR! This is probably not a problem with npm. Npm ERR! build: `webpack -mode production` Here is my app.js: $( document ).ready(function() ()) With the build created, I put all 3 resulting files (ckeditor.js, ckeditor.js.map and translations folder) together with a index.html page: Then: npm install -save-dev made the same modifications to the src/ckeditor.js source code, and finally created the build with the following command: npm run build Using visual studio code, I opened the folder as a project, and started to manipulate it following the same procedures described in the mentioned tutorial: npm install I do not use Git/GitHub in my development process, so I downloaded the ckeditor5-build-classic zip file from this Git repository, and I moved the inside contents to a desired folder. Also, the client app does not need to do a new distribution with, for instance, Webpack, importing code. The advantage of modify a build is that you no longer need to configure anything whenever a CKEditor instance is created, since everything has already been built with the desired settings. Basically, you can use a ready-made builds and add plugins to them, or you can change the editor creation settings. It is said there are two ways to add plugins in CKEditor 5. ![]() I have been successful in adding a existing and oficial plugin by following this tutorial: with no security built-in) upload adapter can look like this: class MyUploadAdapter from * as DecoupledEditor from "xxx",Į("FileRepository").I am learning how to use CKEditor 5 and how to add and create plugins. See Custom image upload adapter guide to learn how to implement it.Īn example (i.e. You can also write your own upload adapter which will send files in the way you want to your server (or wherever you like to send them). You need to set up a Cloud Services account and once you created a token endpoint configure the editor to use it: ClassicEditorĭisclaimer: These are proprietary services. Check out the CKFinder integration demos and read more in the CKFinder integration guide.įor the Easy Image service which is a part of CKEditor Cloud Services. You can also enable full integration with CKFinder's client-side file manager. UploadUrl: '/ckfinder/core/connector/php/connector.php?command=QuickUpload&type=Files&responseType=json' Once you have the connector installed on your server, you can configure CKEditor to upload files to that connector by setting the option: ClassicEditor Official upload adaptersįor CKFinder which require you to install the CKFinder connectors on your server. ![]() You can read more in the official Image upload guide or see the short summary of the available options below. In short, upload adapter is a simple class which role is to send a file to a server (in whatever way it wants) and resolve the returned promise once it's done. In order to make it work, though, you need to configure one of the existing upload adapters or write your own. ![]() ![]() Yes, image upload is included in all the available builds. ![]()
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